I have Steam invite system working, but the host can only invite each player once per lobby they make. So if the invite fails the host is unable to reinvite a player a second time, so the host has to create a new lobby if an invite fails.
How do I go about letting the host invite a player again after an invite has failed? I would prefer only being able to send an invite again after a failure to join so people can’t spam invites, but if that is difficult to implement I would also be fine with learning how to let the host invite the same player multiple times regardless of invite failure.