How can I let the neon material emit light on surfaces near it?
When I use light sources it clearly shows light (in real time) on surrounding surfaces, but the neon doesn’t.
I have a lot of long vertical neon strips on the outside of a building that I modeled in Revit. It would be really nice to just change one material in Twinmotion to neon and the whole exterior would light up… =)
Thanks!