How to learn OnlineSubsystem

Hi everyone, I want to create a game in local multiplayer (in LAN). Now I’m doing the matchmaking using the OnlineSubsystem, but is very hard to found detailed documentation or extensive examples online.
Can someone suggested me some resource please?

Hey there @mparati! It’s always difficult to find solid examples of implementations of the OSS online, though I have one resource that might help out.

If you already checked the official documentation, you can skip this first link as it will be mostly for people who find this post organically searching in the future:

This link is to Cedrik Neukirchen’s Multiplayer Networking Compendium. I’d recommend checking the whole thing out, but he has examples inside of the Unreal Engine Multiplayer Sessions in C++ subcategory here.

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