How to launch as client?

Hi! I am testing a basic project in the editor running the server and a couple clients and works ok.

now I want to test the same outside the Editor, but if I right click the uproject file and launch the game as standalone, it will always launch as server.

Is there a way to launch it as client?

You become a client when you connect to the server; in a standalone game there’s no such things and client and server, until you create a session or join it.

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Thanks!

Just digging about creating sessions :slight_smile:

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