How to key a spotlight to rotate in sequencer?

Hello,

I’m working on a a project that I intend to render out as a ten minute cinematic video when finished. I’m pretty new to UE4, but I’ve got a few years experience with this stuff in other programs such as Maya.

So I’ve been using the sequencer to key a bunch of animations, such as the camera moving or fog rolling in. My question is-how can I animate LIGHTS besides brightness and color?? I haven’t been able to find ANYTHING about it online. I have a lighthouse in my scene that needs the spotlight to rotate throughout the whole scene, but I for the life of me can’t figure out how to do this! Additonally, I’d like to rotate my directional light, too. I found a way to rotate the directional light in blueprints, but it doesn’t work in the way I need it to and would prefer to just key the rotation myself. Once I add the lights to the sequencer, there are no transform options. Why is this???

  1. First make sure that the light’s mobility is set to “Moveable”

  2. Open the sequencer and add a track for the light actor.

+Track > Actor To Sequencer > MyLightActor

  1. By default light actors do not get a transform track, so add it to the light actor track.

Find your light actor in Sequence tracks > press the “+” button for that track > Transform

  1. Add keys to transform tracks as normal.