Hi,everyone.when i use UGamePlayStatic::SetGamePaused(this,true),my TimerHandle just didin’t work.Is there any way to make TimerHandle Keep Work when paused?Like "PrimaryActorTick.bTickEvenWhenPaused = true;"thanks!
Hi,everyone.when i use UGamePlayStatic::SetGamePaused(this,true),my TimerHandle just didin’t work.Is there any way to make TimerHandle Keep Work when paused?Like "PrimaryActorTick.bTickEvenWhenPaused = true;"thanks!