It’s the same material across all 3 cube static meshes.
When i find perfect size for 1x1x1 cube with UV settings i want this material to be exactly the same across all meshes no matter how much i scale them, just repeat the texture.
How can i do that?
And what if i want it to be different (like on the screen)? Do I have to each time copy-paste this material with new UV settings?