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how to keep lightmap on static object that is moved after baking?
Development
Rendering
unreal-engine
anonymous_user_2c124cb81
(anonymous_user_2c124cb8)
September 14, 2016, 10:15am
3
That’s great! How can I do that more specifically?
This is how I have it set up my material:
fd82bb89d125b8ae0b6a985f452ecb28769e9b85.jpeg
1266×677 165 KB
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