I’d like to create a subclass of PhysXVehicles/WheeledVehicle
I can see that the header is located at: Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h
That’s why I am trying to include in my custom subclass using the following:
#include "../Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h"
However the build fails with:
cannot open source file "WheeledVehicle.generated.h"
Any ideas how can create a custom subclass of WheeledVehicle? I’d like to reparent my Blueprint with that custom subclass in order to access some methods from other C++ components (I will define these methods in the subclass)