I haven’t had much experience with AnimBP. So i’m confused because it’s different from normal BP in many ways.
I want to get the variables necessary for animation from BP and use them to transform bones on AnimBP, but I don’t want to do this for each actors. In other words, I want to standardize variables and the process of assigning them, but I don’t know how to inherit from a parent like BP does. What’s important to note is that the only thing i want to commonize is the variable processing, and i want to determine individually how it affects the animation.
It seems possible to create a Child AnimBP, but this does not allow editing of the animation part.
Does anyone know how to do this?