How to increase the render distance on a spawned bpp asset ?

Maybe try setting it 0, maybe thats equivalent to never distance cull.
I don’t understand why the value needs to be squared by the creator, but the default for a blueprint is 225000000.0, which when square rooted comes out at 15000

The never distance cull, I recon its more of a setting for the future, currently everything gets culled at a certain distance, except the HLODs which are made for distance visuals.

And the HLODs, I don’t really know about this aspect… more starry eyed than any actual experience, I was hoping to use you as a guinea pig to work it all out… he he