Is there a way to increase the FOV focused zone? Currently I find it very hard to make my whole character sharp with blurred background, because the focus plane is to thin. I tried with all kind of lens settings of the camera and the post processing FOV, but both have the same focus plane thickness. I am also limited by the space, my camera can be only at 300cm from the object.
The only way to increase the focus plane is in the section “Mobile Depth of Field” - Near and Far Transition Region, but this work only in mobile projects, it cannot be used in projects for desktop platform. Isn’t really there any way to make the focus plane thicker on desktop platform?