How to include substance plugin in c++?

v4.9.2

How to include Substance plugin in C++ so I can use SubstanceUtility in code and how to make it properly recognized by VS intellisense?

I found the solution.

All you have to do is add in your YourGameName.build.css:

PublicDependencyModuleNames.AddRange(new string[] { "SubstanceCore" });

add SubstanceUility.h in your include directive and what I had to do to make intellisense work was go to UE editor and refresh Visual Studio project from there.

I can not find SubstanceUility.h in my computer, can you let me know where is it. I have installed substance plugin in Unreal 4.