How to include common image file extensions such as png and jpg in your build

In Unreal Engine, there are cases where I want to use standard image files such as png files in the Content folder instead of using uasset format. This works fine when developing in the editor, but when I build and view the Content folder of the final result, the png files are not included and the process fails.

How can I include image files with extensions such as png in the build? I would appreciate any advice.

Hello!

You can set a list of folders that get copied under the Project\Content folder. The option is under the Advanced section of the Packaging settings:

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Regards,

Martin

Thank you, it’s solved