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How to include (add) a Blueprint component to C++ Actor?
Development
Programming & Scripting
C++
actorcomponent
,
question
,
Blueprint
,
unreal-engine
,
UE4-26
,
CPP
JoSf
(JoSf)
January 31, 2022, 4:23pm
4
static ConstructorHelpers::FClassFinder FlatCompClass(TEXT("/Game/YourAssetPath"));
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