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How to import Substance PBR with...

How can I import Substance Materials to Unreal without using the Substance nodes?:eek:
I just want to import the texture maps - so it’s a clean PBR Material.

meaning… I know how to import the plain texture maps… but I want to avoid, to manually assign each texture map to the dedicated material slot.

Isn’t there a way to export just clean PBR Materials from any Substance tool - and import those ready to go to Unreal?

Thanks for any info,
appreciate it!

That is described in detail in the Substance Documentation. Substance Painter has export settings for Unreal Engine that are shown in every beginner tutorial.