I followed this tutorial to get started with ProceduralMeshComponent but when I try to include the header file “ProceduralMeshComponent.h” it says:
cannot open source file “ProceduralMeshComponent.h”
The GENERATED_BODY() also starts throwing errors says:
this declaration has no storage class or type specifier
My build.cs looks like:
My .uproject looks like:
I have rescanned my project after modifying these files. I have also checked that ProceduralMeshComponent plugin is enabled.
I am new to unreal and don’t know what to try next.