There are videos showing how to import heightmaps but I can’t find a single video showing how to import a google map picture (top view) for to use it as a base layer texture to match the real world heightmaps so I can paint over it with my textures.
Could you please show how to import a google map material onto a map? I don’t mean the heights but the picture that you take screenshot from google earth top view and place it in the editor so that it matches the real world heightmap (that I imported as well) and use it as a base layer texture over it.
The reason for this is because if I import only the heightmaps I still can’t see where are the fields/trees/buildings/villages that you see on google earth and in order to paint over them to match the real world fields/trees/houses etc.
In other words how to import a satellite google earth image into the UE4 editor so that is perfectly lined up with the imported heightmaps?