Hello, I’m currently trying to draw an outline for Opacity Mask dithered actor.
Since I’m using the opacity mask, the outline tints the dithered actor by filling the gap.
Is there a way to avoid this? (I MUST use opacity mask dithering, and generating outline otherwise is not an option)
Rendering custom stencil w/o Opacity Mask enabled will solve my problem, but I couldn’t find a way yet.