thanks!!!
I need to define the vr device of the user in order to give control tips for example for vive / oculus / valve index. I found a similar question with an answer How do I detect the name of used VR headset? - XR Development - Unreal Engine Forums, but unfortunately I don’t understand C ++, I work with blueprints myself
It’s taken from UE4 VR Template
How can I understand which device is used by vive / valve index, etc. ?
VREUE4
You can use this plugin to get controller type in bluerprint.