im working on a top down game that in some part of it player character and enemies are in buildings and camera nedds to be in good distance to see everything.
i thought its better to add no roof to my buildings but in some buildingthere are game play in some floors .
i think the techniqe that many games use is they hide objects upper head of player character but i dont know how to do it un ue4.
i think its possible to do it programatically.
thank you for helping