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How to hide sky box in render target?

I want to show a pawn on UI, so I added a scenecapture2d in the level, but there are so many things except pawn in the rendertarget ( sky box, water…), I don’t want to display these things. How to hide these things?

You could set the far-clipping plane on the camera you’re capturing from to a lower value, and that should clip out the background stuff.

It does work for some meshes in level, but sky box still can’t be cliped out.

SceneCaptureComponent2D->General Show Flags->Atmosphere

Might be six years since this was posted - by thank you!!! :slight_smile: