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How to hide custom stencil in main render pass?

Hey all,

I’ve created a custom stencil render pass that includes the silhouette of a person. Does anyone know how to remove the silhouette from the main render pass and only have it within the stencil render pass?

I would suggest you blueprint a way of hiding the actor instead.
Its not that it is impossible to do this with a custom stencil necessarily, it’s just that since .24 the way to set something not to render on the main pass was changed.
It now actually removes all the geometry…