So if the player walks into the room, the wall will fade out so you will be able to see all in the room.
Something else I want is for other objects on the wall were to fade out to as to provide a more consistent transition.
This is the article of intention which I am interested in because all of a sudden I sat down and thought that how these characters are made on a person who is an actor. I must say that I really enjoyed reading this article because it was the thing I need to know and today open review I cleared all my doubts.
All thanks to that creative author who wrote and shared this article.