How to Hide Actor From Reflection Capture

Hello,

In the Skeletal Mesh Details panel, there is a checkbox, “Visible in Reflection Captures”. Although I have unchecked this box, the actor still appears in the reflection box.

How can I hide an actor from the reflection capture box?

Only planar reflection works properly, but the framerate is unacceptable. So, I need to use SSR.

Yes, the drone is a skeletal mesh. And yes, it casts an enormous reflection on the water.

Thanks.

297782-visreflection.png