I need to access a string from the material editor. Is this possible?
You can use a string to access a material parameter from blueprint, but not the other way around. Can you outline what you’re trying to do?
I was trying to create a pixel image using data for the color of each individual pixel. I have stored this data in a combined string array (single string)
Wow thanks!!! I’ve scoured the internet for a video like this but all the search results were for drawing pixel art lol