I was wondering if there’s a way to make the skysphere in Unreal upside down. In my game, there’s a part where the world is upside down, but it’s not really in fact, it’s simply a trick, an illusion. But for the effect to work, I need to have the sky and the sun under the feet of the player. I tried rotating the skyphere, didn’t do anything, I played around with the Light Source, but the sky is always up and the horizon never changes (Which, we could say, is normal, usually.)
So is there a way to play in the BP or the material to have a sky and a sun upside down? Or do I have to create one myself? If so, have you any suggestions for tutorials about how to make your own skysphere and sun?
Thank you very much in advance!
If you have any questions, to have additionnal information, I’ll be happy to answer you!