The creative device “HUD Message Device” (Device_HUDMessage_V2) has an argument “HUD Widget” that allows the user to select a user widget (a blueprint widget) I am trying to create my own creative device with the same @editable argument, but I am having no luck. Obviously, it can be done, but I do not know how. Any help would be greatly appreciated.
I can have an @editable variable for a HUD Message Device, but that is a very clumsy way to accomplish what I am trying to do.
As the widget editor and verse support for widgets are both limited, I am trying to utilize both. (As an example of limitations: the widget editor doesn’t seem to be able to produce dynamic elements, while verse doesn’t have image widgets as far as I can tell.)