Hi everyone ,
I’m trying to replicate the master material used in outpost 23 in this tutorial : DDO Painter for UE4: Master Materials - YouTube .
I succeeded to replicate the entire tutorial and i fully understand unreal engine’s master material side of things ,except for the grime and scratches masks section in quixel about minute 7:00 until 8:50 of the tutorial ,i have no idea how to recreate those masks and the additional bump map . (i have used another mesh but with the same parts number and id map with red ,green, blue the same as tutorial ) .
the pictures attached shows my master material progress in material graph and the Graph Stats showing the Error in MatLayerBlend_AO node , i just need the grime and scratches masks so the graph is completed and fix the AO node Error .
Please help me complete this graph .
Thank you for your help and continuous support ,i wish you all the best.
Best regards ,
my master material graph .
THE MatLayerBlend_AO node Error with graph stats .