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How to get the position of the point of the world position in the local UV space in material?


I can do this to get the correct position in the orthographic View, but I want to get the result of the perspective View. :frowning_face:

Please help me, thank you very much.


This is the result now

OK, I finally found a solution:https://twitter.com/JKashaar/status/1047979071609757702 after debugging, the result is good.