Hey,
I’m unable to find any method to get the location and rotation of the UArrowCompnent. I can not find it in the documentation or UArrowComponent.
In the following picture of the C++ code, I’m able to get the color of the Arrow as in the documentation, but I want to get the location in the next step. Please help me.
Since it’s a child of USceneComponent, you should be able to use SingleArrowComponent->GetComponentLocation() and SingleArrowComponent->GetComponentRotation() for its world-space location/rotation respectively.
