The only thing I can find is object orientation and that is only for the up vector. Or am I missing something here?
Setting the forward vector through a dynamic material every tick inside the material would be not a workaround here since that is beside the point of what I’m trying to do.
I ended up importing all the meshes I needed it for rotated in a way so that the forward vector becomes the up vector. It is a silly workaround but as long as you only need the forward vector it works that way.