How to get telemetry data of the Game bulid on UE4 for Simtools

I have a vehicle Game and want to play it with my chair,So I need to use Simtools to connect my game and chair.But I don’t kown how to code the plugin.Does any one kowns? or tell me how to get telemetry data out of the game bulid on UE4?

Hey, how did you get on with the simtools project and chair?
I’m looking at simtools and CSV data inside ue5.
I would like to use blueprint and if possible plugin route to avoid too much c++.