How to get steer angle for Vehicle Advanced project

Hi, I tried to get steer angle in Vehicle Anvanced project which is given by UE4, but I could not. I can get the current speed of the car with “KPH = FMath::Abs(GetVehicleMovement()->GetForwardSpeed()) * 0.036f;”. Is there any way to get curent angle of the front wheels in VehicleAdvancedPawn.cpp?