How to get static shadows from movable objects?

I have a scene with a mixture of movable and static objects. I want to build the lighting to get shadows from all the objects (both movable and static), but I don’t want to build lighting/shadows actually ON the movable objects.

Example image:

https://i.imgur.com/oCMGb4k.jpg

In the top image, the right sphere is static, and the left movable. The floor surface does not receive a shadow from the left ball (movable) in the built lighting.

In the bottom image, the left sphereis still movable, but I have set Lighting > Lightmap Type > Force Surface.

This means that the floor surface is now getting a shadow from the left sphere, but unfortunately it is also building a lightmap for the sphere.

How can I get Lightmass to build shadows from a movable object, but not build lighting FOR that object?

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