Epic Developer Community Forums
how to get rid of the "blur" effect in post material, i set the blendable location to before tonemapping ,becase i wanna get the bloom.
Development
Rendering
Post-Processing
,
Rendering
,
question
,
unreal-engine
liang1
(梁徐liang)
October 17, 2024, 2:52pm
1
1729146313185
1920×1048 370 KB