I’m Korean. So I can’t speak English well. Sorry.
I make LoadingScreen, using Slate.
It works well.
But I coun’t get OpenLevel Progress.
I want to update m_fProgressGauge. ( 0.f ~ 1.f)
How to get OpenLevel progress gauge?
please… help me.
By diving in it seems you need to create a FFeedbackContext output device (i think you can treats it like interface, just add as 2nd inherence to your loading screen class):
And i think you attach output device to log system by this:
GLog->AddOutputDevice(Your loading screen object here);
Engine should send via your output device any processes that it tracks using FSlowTask and FScopedSlowTask, you need to figure out if engine outputs anything during map loading, i think it should. If not then you would need to modify engine to implement this