how to get more reflections on that metallic tray,i want to make it more visible(already tick Include Translucent object in Ray Tracing Reflections)
What are the RT Reflections and RT Translucency settings in the post process volume? Post a screenshot for viewing in the thread. In addition, go to Project Settings, and under Rendering scroll down to Optimizations and to GBuffer Format. Select “Use High Precision Normals”. Then open the metallic tray in the mesh editor and under Build settings, enable “Use Full Precision UVs” and “Use High Precision Tangent Basis”. Those settings, when enabled, produce much better reflections. First get the reflections in there though.