How To get light level at the player position

Hi Nyul,

I don’t believe we have anything exposed in blueprints that will let you directly get the light level of an object/surface. You could possibly accomplish something similar to Splinter Cell’s feature in blueprints but you would have to go about it another way.

  1. Use volumes for lit or shadowed areas and lerp the light meter accordingly.

  2. Get the lights within a radius of the player and get their radius and intensity. Then do a check from the players position to the light. This could become quite costly though.

Cheers,

TJ