another christmas - question from me:
what do you think is the range of good values (pc and online-browser) for
FRAME
GAME
DRAW
GPU
?
thanks for an answer
another christmas - question from me:
what do you think is the range of good values (pc and online-browser) for
FRAME
GAME
DRAW
GPU
?
thanks for an answer
What is far more important to know is what is your target platform and minimum hardware specs that you are targeting.
hi Xenogenik,
i am not shure in this moment…
i have several ideas for publishing my game on different platforms (pc and browser),
but i have my map design in mind, which will depend on the performance.
i try to establish my scene and after all, i will see for what platform it fits best.
generally i want to produce minimaly for an normal “shop-pc”.
it would be nice to have a range of numbers (from - up to),
so i could tweak my lightmaps etc on base of this numbers.
you know, i had a first try for my level, but after building the lightmaps, the game went real "stucking
(first person-player).