Already tried turning smooth framerate off and disabling VSync, and the CVar is set to
- r.Vsync 0
- rhi.SyncInterval 0
- r.GTSyncType 2
- r.OneFrameThreadLag 1
- rhi.SyncSlackMS 0
Already tried turning smooth framerate off and disabling VSync, and the CVar is set to
Greetings @QSWWLTN
Welcome to the Unreal Forums. I’d recommend taking a look at this link to some official documentation on frame pacing for mobile devices. Some of this is dependent on your engine version. I hope this helps!
I’m sorry that I didn’t receive the message from the webpage. I tried the method written in this document, but it didn’t solve the problem of unlocking the screen refresh rate on Android. It is still locked to 120 frames. Can it exceed this frame rate? thank you for your help!