Hello! I have a niagara emitter that spawns a 2D grid of cubes. However, when I rotate the system in the world, the cubes keep their default rotation. Is there a way to get the emitter rotation in the world and give it to the cubes?
Hello! I have a niagara emitter that spawns a 2D grid of cubes. However, when I rotate the system in the world, the cubes keep their default rotation. Is there a way to get the emitter rotation in the world and give it to the cubes?