Hi, how would you achieve bullet drop with raycasts? Would you use multiple raycasts or use the start and end value to calculate the bullet drop or a completely different way?
Thank you
Hi, how would you achieve bullet drop with raycasts? Would you use multiple raycasts or use the start and end value to calculate the bullet drop or a completely different way?
Thank you
You could check out how it’s done in this free plugin: EasyBallistics Plugin in Code Plugins - UE Marketplace
Awesome thank you