How to get an actor collision event with GPU NIAGARA particles?

I’m using Niagara Fluid plugin.
It looks like collision events for GPU simulated Niagara particles are unavailable at the time, and I’m wondering if it’s possible to get a collision event from a standart blueprint actor. I want to get at least some output when an actor with box collision collides with the niagara particles. Just anything. Please, I need this for my uni project and it’s quite a rush.