How do you get ABlockingVolume bounds or box extent? I just need the scale.
I’m stumped
Thank you
How do you get ABlockingVolume bounds or box extent? I just need the scale.
I’m stumped
Thank you
ABlockingVolume::GetActorBounds(bool bOnlyCollidingComponents, FVector& Origin, FVector& BoxExtent) should get you the bounds and origin of the volumes bounding box.
ABlockingVolume::GetActorScale(); should get you the scale of the volume.
The problem was that I was trying to get the bounds from the wrong actor due to comparing the actor names wrong. I had Compare(“Name”) instead of Compare(“Name”) == 0 resulting in wrong actor. I already tried GetActorBounds but assumed it wasn’t working when I got 0,0,0.
Sorry to waste your time and thank you for answering