How to get a list of Texture inside an Asset

Hello,

I am creating a texture editor via UMG and I will need to view the list of textures in a folder.

I know how to load an Asset, but I can not find information on how to get a list of the UTexture in the Asset.

I look in IAssetRegistry and FAssetData but I do not see what I want.

Unreal Engine is powerful but very complex when you start exploring it, maybe I miss the miracle function that answers my question …

To be precise, I want to find a list of Textures present in the Asset as I can see them in the Editor, to display their name and then to load and use them.

Thank you in advance for your answers.

You can use UEditorAssetLibrary::ListAssets from EditorScriptingUtielities plugin.