Hi! I’m trying to make a simple procedural effect but got stuck right away =)
I plug sin of U coordinate in displacement an it does what I want, but for some reason doesn’t refresh surface normals.
How do I fix it?
Hi! I’m trying to make a simple procedural effect but got stuck right away =)
I plug sin of U coordinate in displacement an it does what I want, but for some reason doesn’t refresh surface normals.
How do I fix it?