can you elaborate question a little bit further? Are you asking how to make this function in c++ or something else like spawning c++ generated class from blueprints ?
How to generate an actor in c++?
this is how you generate actor in c++ :
- Get microsoft visual C.
- then get something like Rider
- create c++ new project
- use tool > c++ in unreal to make new class
- code it
now you should have actor generated in c++
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