How to flip the camera display in the y axis to create a mirror world ?

Hi! I am trying to flip the camera display in the y axis in order to create a mirror world. The “Image 1” is what I am trying to do :

For that I have tried :

  1. Using a Post process material with a “sceneTexture:PostProcessInput” that I link with a “OneMinus” node (Image 2). Unfortunately it flip only the top & bottom and not the Left & Right.

  1. I have also tried using a “multiply” node with a 2d texture(1,-1) (Image 3) but it gives a weird result.

If you have any idea on how to flip the left and rigth side of the camera display in order to create a mirror world, please share it bellow!

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Like this:

335867-ppmirror.gif

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Thank you a lot! It worked!

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Thank U

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lifesaver

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