When running in Windowed Fullscreen mode on a MacBook, there is a black bar added to the top of the screen to hide the camera notch.
However, the UMG Widget Blueprint components of the menu still track the cursor as if there was no top bar. The visual cursor and the clickable elements are offset. Hover and click events do not align with the visual cursor. For example, in the image, to click the middle right button, the user has to click as if they wish to use the top button.
This issue does not occur when in fullscreen mode.
What is causing this offset and how can it be fixed?